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Blackjack Strategy Simulator

75%
Fast
Press ▶ Run to start the simulation
Hands Played
0
Player Wins
0
Dealer Wins
0
Pushes
0
Net Units
0
EV / Hand
House Edge
Blackjacks
0
Net Units Over Time
House Edge Convergence

Basic Strategy Reference (S17, DAS, No Surrender)

🃏 Blackjack Strategy Simulator

Monte Carlo simulation of blackjack with Basic Strategy, Hi-Lo card counting, and Random play — run up to 1 000 000 hands and watch the house edge converge.

🔬 What It Demonstrates

Basic Strategy reduces the house edge to 0.5 % in a 6-deck S17/DAS game — the lowest achievable without counting cards. Hi-Lo assigns +1 to low cards (2–6) and −1 to high cards (10–A); a high true count means more 10s remain, so the counter raises bets. The house edge can flip negative (player advantage) at true counts above +3, explaining why casinos restrict bet spreads and shuffle early.

🎮 How to Use

Select a strategy (Basic, Hi-Lo, or Random), set deck count and penetration, then click Play. The net-units chart shows cumulative profit/loss per hand. The house-edge chart converges toward the true EV as sample size grows — notice how variance dominates early and the line stabilises after ~10 000 hands. The strategy reference table at the bottom shows the optimal move for every player hand vs dealer upcard.

💡 Did You Know?

Edward Thorp published "Beat the Dealer" in 1962, proving mathematically that card counting gives a player edge. Casinos responded by adding decks, cutting early, and banning known counters. The MIT Blackjack Team operated from 1979–2000, reportedly winning millions using team-based counting disguised as large-group play — their story inspired the film "21" (2008). Modern casino surveillance uses facial recognition to flag known advantage players before they even sit down.