Kids Science Categories Are Live — Magic, Space, and More

Science should feel like magic when you're young. We've built three new simulation categories designed for young learners aged 6–12: bright, simple, surprising, and impossible to break. Today we're opening them to the world.

Three New Categories

Magic of Physics
8 simulations
Explore →
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Space for Kids
6 simulations
Explore →
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Kids Chemistry
5 simulations
Explore →

What's Inside

Magic of Physics

We picked eight simulations where physics genuinely looks magical — and gave them simplified controls that a six-year-old can use without a parent. Think: soap bubbles that merge and split, dominoes with chain-reaction physics, sand that flows like water, and a bouncing ball that never seems to lose energy. Each simulation opens with a one-sentence "Did you know?" prompt designed to make children ask "why?" before they even press play.

Space for Kids

Our existing solar system, binary stars, and asteroid deflection simulations were powerful but overwhelming for young learners. We created child-friendly variants with fewer parameters, guided questions ("What happens if you make the star bigger?"), and bright colour coding that makes the physics immediately readable.

Kids Chemistry

The newest and smallest category — five visualisations of molecular behaviour, crystal growth, and chemical reactions. These don't require understanding of the actual chemistry; they're designed to build intuition about how matter behaves at scales too small to see. Coming soon: a "mix the chemicals" sandbox where children can combine simulated substances and watch the reaction.

Design Principles for Young Learners

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One big button. Every kids simulation has a single prominent play/pause button. Secondary controls are hidden until a "More options" label is tapped.
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Nothing breaks permanently. Every simulation resets cleanly. Children can experiment wildly without fear of breaking their state.
Curiosity prompts. Each page opens with a floating question designed to direct attention: "Can you make the bubbles touch without popping them?"
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Simple vocabulary. No "angular momentum", "eigenvalue", or "Hamiltonian". We use "spin", "pull", and "energy" — and explain those when needed.
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Touch-first. All kids simulations work on a tablet or phone touchscreen with large tap targets and intuitive pinch-to-zoom.

For Teachers and Parents

We receive a lot of messages from teachers who use our simulations in class. We're adding a "Classroom Guide" PDF for each kids category — suggested questions, learning objectives aligned to curricula, and discussion prompts for group work. The first two (Magic of Physics, Space for Kids) are available in the category pages now.