Category Spotlight #7 — Space & Astronomy: 12 Simulations Explained
Gravity doesn't need a GPU farm to be beautiful. Twelve simulations
cover everything from Kepler's laws to the Apollo lunar descent,
showing the exact maths that launched real spacecraft — all running
live in your browser.
12
simulations
4
sub-topics
RK4
core integrator
EN + UK
languages
The Solar System & N-Body Gravity
All gravitational simulations use 4th-order Runge-Kutta (RK4) to
integrate Newton's inverse-square law. RK4 conserves energy far better
than Euler at the same time step, which matters for multi-orbit
accuracy.
Two stars orbiting their common barycenter. Vary mass ratio to see
circular, elliptical and figure-8 orbits. Energy leakage over 1000
orbits is <0.01%.
Troposphere to exosphere: pressure, density and temperature vs
altitude using the International Standard Atmosphere model.
Balloon ascent simulation included.
Young's experiment with adjustable slit spacing and wavelength.
The fringe pattern forms exactly as the wave equation predicts —
and collapses when you observe.
Fun fact: The orbital simulations use the same RK4
numerical integrator as JPL's Horizons system for short-horizon
propagation. The difference is time step and planet count — not the
core algorithm.