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πŸ”₯ Heat Conduction Simulator

The 2D heat equation βˆ‚T/βˆ‚t = Ξ±βˆ‡Β²T solved in real time via FTCS finite differences. Click or drag to paint hot / cold sources and watch thermal energy diffuse across the grid.

Brush

Physics

Statistics

Max T0.0 Β°C
Min T0.0 Β°C
Avg T0.0 Β°C
Step0
Tip: Paint a hot spot then add cold walls nearby. Ξ± controls how fast heat spreads β€” higher values reach equilibrium sooner. The FTCS scheme is stable for Ξ±Β·dt/dxΒ² < 0.25.