π₯ Heat Conduction Simulator
The 2D heat equation βT/βt = Ξ±βΒ²T solved in real time via FTCS finite differences. Click or drag to paint hot / cold sources and watch thermal energy diffuse across the grid.
Brush
Physics
Statistics
Max T0.0 Β°C
Min T0.0 Β°C
Avg T0.0 Β°C
Step0
Tip: Paint a hot spot then add cold walls nearby. Ξ± controls
how fast heat spreads β higher values reach equilibrium sooner. The
FTCS scheme is stable for Ξ±Β·dt/dxΒ² < 0.25.