A real-time 3D car physics simulation modelling engine torque, tyre friction, aerodynamic drag, and weight transfer. Every corner tests the balance between grip and momentum.
The simulation models drivetrain torque, tyre slip using the Pacejka magic formula, aerodynamic drag, weight transfer under acceleration and braking, and suspension dynamics.
Use arrow keys (or on-screen controls) to throttle, brake, and steer. Try sharp corners at high speed to experience understeer. Brake before a turn to shift weight forward and improve grip.
Formula 1 cars generate so much aerodynamic downforce that they could theoretically drive upside-down in a tunnel at speeds above ~130 km/h. The tyres would still have grip — but the g-forces would be unsurvivable.